The "scores" which I'll use to rank games are relatively arbitrary, and more of a gut feeling than anything else. They're made up of two parts. The first, a letter grade A-F, is a measure of the game's "innovative" quality. The second, a number grade which will use the whole spectrum from 0 to 100, is a measure of how well the idea was executed.
For some basic reference:
- Ico: A/100
- Drake of the 99 Dragons: C/04
- Call of Duty 4: B/100
- Final Fantasy X: C/30
- Super Mario Galaxy: B/90
- Bioshock: A/90
- Assassin's Creed: A/85
- MySims: A/12
- Grim Fandango
- Half Life
- Prince of Persia: The Sands of Time
- Rock Band
- Final Fantasy X
- Most sports games
- Most jRPGs
- I absolutely adore Xbox Live. I think it's the best thing to happen to games in decades.
- I'm not a huge fan of the Wii. Though it obviously has potential, its going to be a while before people really understand the limitations of motion control, and make another game that's as successful as Wii Sports.
- I've been actively irritated by how Sony's handled themselves the last two generations of hardware. Every piece of Sony game equipment I've ever bought has failed.
- I loved the Dreamcast. This may account in some respect for my anti-Sony bias.
- Despite my anti-Sony bias, many of my favorite games in the last generation were on the PS2, so credit goes where credit is due.
For the record, I work for a game company. I won't be discussing the game I'm working on, for obvious reasons, and when I talk about design stuff, I'm not going to be talking about work-related design, which means there may be weird holes in subjects I'll talk about, but there you go.
I have a personal blog, which does not reside here. If you came here looking for that, please send me an e-mail. If for some reason, you don't know my e-mail address, post some way for me to get in touch with you, and I'll make sure the connection is re-established.
Now... let's see how this goes.